Given its current state of affairs, the company will need most, if not all of those, to be hits. Other unannounced premium games are in the pipeline for the next fiscal year, including "a large one." Free-to-play titles for some of Ubisoft's biggest brands are in the works too. Avatar: Frontiers of Pandora is slated to arrive by the end of March 2024 as well. It's also aiming to reduce costs by over €200 million ($215 million) in the next two years through "targeted restructuring, divesting some non-core assets and usual natural attrition." However, it plans to keep hiring "highly talented people" for its major projects.Īside from Skull and Bones, perhaps the biggest title Ubisoft currently has on the docket for this year is Assassin's Creed Mirage. The company is depreciating €500 million ($538 million) in research and development on the canceled games, as well as its upcoming premium and free-to-play titles. Going forward, Ubisoft is tightening its belt and will focus on fewer games. All told, Ubisoft has reduced its estimated operating income for this year by around $1 billion. Previously, the company expected that those revenues would increase by 10 percent. Ubisoft expects its net bookings to fall by 10 percent for the year. "We are facing contrasted market dynamics as the industry continues to shift towards mega-brands and everlasting live games, in the context of worsening economic conditions affecting consumer spending," CEO Yves Guillemot said. Mario + Rabbids: Sparks of Hope and Just Dance 2023 didn't perform as well as the company expected. Meanwhile, the company lowered its financial projections target for the October-December quarter from around €830 million ($891 million) to approximately €725 million ($779 million). We have decided to postpone its release in order to have more time to showcase a much more polished and balanced experience and to build awareness." "We believe players will be positively surprised by its evolution. The additional time has already paid off and brought impressive improvements to its quality, which has been confirmed by recent playtests," Ubisoft said in a financial statement. "Players will be able to discover the beauty of Skull and Bones in the upcoming beta phase. This is the sixth publicly announced delay of Skull and Bones. The pirate sim was supposed to finally emerge on March 9th, but Ubisoft has delayed it until the early part of its 2023-24 fiscal year, which starts in April. So if there’s no campaign, what exactly do you do in Skull and Bones Well, the Indian. Unlike most of Ubisoft’s open-world games, Skull and Bones does not have a campaign. Bring your ship to life and transform it into something that speaks to you and make it yours when you’re out adventuring on the high seas Read More. Skull and Bones: 7 Things You Need To Know About Ubisoft's Pirate Game There’s No Campaign. Not only that, the company has announced yet another delay for Skull and Bones - a game we first tried all the way back at E3 2017. Learn about the options you have to personalise your ship in Skull and Bones. The publisher has canceled another three games, following the four titles it killed last summer. No release date was given.Things aren't exactly going smoothly over at Ubisoft. Ubisoft will re-reveal the game in 2021, Pellen said. Skull & Bones was first shown at E3 2017 and has been delayed several times since - the last of which was when it was delayed to 2020 in 2019. Pellen also said that several “new talents” have joined the team in development of the game. “Critical questions needed to be addressed over the past several months such as: how do we modernize the classic pirate fantasy? How do we ensure a more immersive and visceral experience? How do we create cool and memorable moments in-game? For most of these questions to be answered, it was clear that we needed more development time.” “These difficulties resulted in necessary delays for our game,” Pellen said. “We dreamt something bigger for Skull & Bones, and these ambitions naturally come with bigger challenges,” Pellen said. Now, Ubisoft has “a new vision” for the game. Skull & Bones is still in development, Pellen confirmed, but the team has redefined the game over the years. Pellen penned a letter to fans, published Wednesday, in which she outlined the game’s postponement. That’s because Skull & Bones has become something different than initially expected, according to creative director Elisabeth Pellen. Skull & Bones, Ubisoft Singapore’s open-world pirate video game, won’t be on display at Ubisoft Forward on Thursday.
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